
All of the game’s missions set their own level of difficulty with a brief explanation before diving into the game. Single player missions and training options get straight to the point and tell you right off the bat which is which, as well as what to expect from each mission. It doesn’t overdo itself or take itself too seriously as most people would generally expect from simulation based games. The game’s main menu is an easy to navigate system that offers up plenty of variety in terms of missions and training. It’s not fair nor is it right to label this game as a first person shooter, its emphasis on authenticity is unmatched and doesn’t rely on stylised action sequences for attention. In the same way that Gran Turismo places its focus on realistic physics and the visual appeal of luxury racing vehicles, is exactly the same way in which Arma focuses on its presentation as a military simulator. Fans of the series already know that this is not a game set to compete against the likes of Call of Duty or Halo, and those expecting to play Arma in the hopes for an alternative to such games will be disappointed as it distinguishes itself into its own genre. The experience that it delivers lies in its factualness and purity to being a simulator.



Arma 3 is not about a strong single player campaign with an engaging story and dramatic cut sequences.
